Web design is (finally!) dying of irrelevance. Web pages themselves are no longer the center of the Internet experience, which is why designers need to move on to the next challenges — products and ecosystems — if they want to stay relevant.
Web design has no future — a risky statement I know, but this article explains why it has no future and what we, as designers, can do about it. As a discipline, web design has already exhausted its possibilities, an emerging combination of tech and cultural trends highlight the need for a broader approach.
The English architect Christopher Wren once quipped that his chosen field “aims for Eternity,” and there’s something appealing about that formula: Unlike the web, which often feels like aiming for next week, architecture is a discipline very much defined by its permanence.
But the landscape is shifting, perhaps more quickly than we might like. Mobile browsing is expected to outpace desktop-based access within three to five years. Two of the three dominant video game consoles have web browsers (and one of them is quite excellent). We’re designing for mice and keyboards, for T9 keypads, for handheld game controllers, for touch interfaces. In short, we’re faced with a greater number of devices, input modes, and browsers than ever before.
In recent years, I’ve been meeting with more companies that request “an iPhone website” as part of their project. It’s an interesting phrase: At face value, of course, it speaks to mobile WebKit’s quality as a browser, as well as a powerful business case for thinking beyond the desktop. But as designers, I think we often take comfort in such explicit requirements, as they allow us to compartmentalize the problems before u